a1enzo: (Game)
[personal profile] a1enzo
Enzo really ought to be in sleep mode, but he's too fascinated by one of his gifts. It's easy enough for a sprite to find the indicated patterns in the lights on the ceiling, but he's much less clear on how, say, that group constitutes a dragon.

WARNING: INCOMING GAME. WARNING: INCOMING GAME.

Dude! This is the first Game since his birthday! And it's at night, too. What if everyone's asleep? What if no one makes it in? He can't know for sure. As a Guardian, he's obligated to enter that Game, by code and by duty.

Of course, he's out the window and halfway to the cube on his new boogie baud by the time he's finished thinking this...

Date: 2007-09-14 04:53 am (UTC)
From: [identity profile] renegade-enzo.livejournal.com
"Silence is required for this phase of the mission. You will be released during combat situations."

In other words: this works, roll with it.

Date: 2007-09-14 05:04 am (UTC)
From: [identity profile] renegade-enzo.livejournal.com
"Quiet!" he snaps a bit before moving on down the hall, spotting a handful of enemy robots around a nearby corner.

"Track, Rollover: Prepare for battle."

Date: 2007-09-15 02:00 am (UTC)
From: [identity profile] renegade-enzo.livejournal.com
The enemy robots seem to have noticed them by now, and they all draw their various weapons.

"Intruders! Alert, alert!" one of them yells.

Sound.WAV reacts quickly, pressing the play button on his chest. A high-pitched, near ultrasonic sound comes from his speakers. It doesn't do any real damage to the enemy, but it does seem to stun them for a few moments.

Just long enough to fire a few shots and take one of them out.

Date: 2007-09-15 02:41 am (UTC)
From: [identity profile] renegade-enzo.livejournal.com
Sound.WAV hits the stop button, ending the sound. He aims with his blaster and finishes off the two enemies Rollover damaged.

He turns back to his companions. "Position compromised. Continue engagement of the enemy."

It's time to go for the leader.

Date: 2007-09-15 03:04 am (UTC)
From: [identity profile] renegade-enzo.livejournal.com
It's not long before they find another enemy roaming the halls.

This one is on his own, so Sound.WAV draws his blaster, ready to take him out quickly.

Date: 2007-09-15 03:15 am (UTC)
From: [identity profile] renegade-enzo.livejournal.com
He pauses, and considers for a moment.

He presses the eject button, opening the compartment on his chest for Track to jump into.

Date: 2007-09-15 03:23 am (UTC)
From: [identity profile] renegade-enzo.livejournal.com
Sound.WAV silently thinks for a bit.

"Objection: Isolated target."

It didn't seem necessary to use measures like that on a single enemy.

Date: 2007-09-15 03:40 am (UTC)
From: [identity profile] renegade-enzo.livejournal.com
He pauses again, then presses the button on his chest to play the ultrasonic sound again.

The enemy robot cringes in pain, stunned for the moment.

Date: 2007-09-15 03:47 am (UTC)
From: [identity profile] renegade-enzo.livejournal.com
Sound.WAV fires his blaster at the stunned enemy, finishing him off.

He moves on down through the halls again, starting to realize his smaller companion's plan.

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Enzo Fenton-Matrix

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